COMMUNITY AND CITIZENSHIP COURSE
UTILISING MINECRAFT AS A TOOL IN THE CLASSROOM
Minecraft is an online gaming platform that is very popular with users who immerse themselves in a new, fun and interactive world.
In ScopeIT Education’s Minecraft: Community and Citizenship course, our focus is on digital citizenship within an online platform that will provide great educational benefits for students.
The course structure will allow students to participate in engaging, hands-on challenges each week as they work through outcomes to achieve skills in collaboration, communication, teamwork, problem solving, creativity and critical thinking.
Teachers also benefit by developing an understanding of how students use engineering, planning and teamwork in Minecraft.
Course duration: 10 weeks, 40 minute lessons
Currently delivering: Years: 3-6
Social and ethical protocols in an online environment
Devices and sleep
Digital commerce (in-app purchases).
WE BRING YOUR ALL INCLUSIVE, IN-SCHOOL SETUP:
MACBOOK AIR® LAPTOPS
STRUCTURED LESSON PLANS
MINECRAFT VS MINECRAFT: EDUCATION EDITION
Minecraft - the game that children love
Minecraft is a popular computer game that allows players to build with a variety of different blocks in a 3D procedurally generated world, requiring creativity from players. Other activities in the game include exploration, resource gathering, crafting and combat.
Minecraft for education - still just a game or something more?
Minecraft: Education Edition is a special version of the popular game developed specifically for educational use. This version adds features and controls for classrooms, specialty blocks and communication tools and if used strategically with carefully constructed lesson sequences, can be a highly valuable tool for engaging students in learning.
Some of the features that make Minecraft: Education Edition more accessible and effective in a classroom setting, include:
Easy and safe classroom collaboration
Educators have told us that one of the greatest benefits of Minecraft: Education Edition is the ability for students to collaborate together to build projects and solve problems.
An entire classroom of up to 30 students can play together in a private world which restricts access to the students only.
Detailed control of settings
Educators can easily turn off the traditional Minecraft game elements that may distract students from the learning focus of the activity.
Examples of this include removing combat, destructive items, weapons and creatures that typically ‘attack’ players in the non-educational version of the game. More subtle controls include being able to turn off distractions such as the nighttime/daytime sequence, rain and storms.
Camera and portfolio
When students have their own account within your school, the camera and portfolio features allow students to take screenshots of their work and document the development of their projects for assessment use by the teachers.
Educators can create in-game guides for students that give instructions, provide more information and also allow educators to insert active web links to additional references.
Creators can use chalkboards to communicate learning goals, provide additional information and give explicit instructions.
Allow and deny blocks
These blocks allow the educator to control where players can or cannot build.
These blocks prevent players from entering or leaving a specific area.
We have a vision that any child, going through Kindy to Year 6, graduates with the ability to code, develop robotics and to create web pages.